Ragnarok Ambarawa Heritage
Viewing Item
#700121: Beargun Crossbow
| Item ID | 700121 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Beargun_Crossbow | Credit Price | Not For Sale | |
| Name | Beargun Crossbow | Type | Weapon - Bow | |
| NPC Buy | 0 | Weight | 240 | |
| NPC Sell | 0 | Weapon Level | 5 | |
| Range | 5 | Defense | 0 | |
| Slots | 3 | Refineable | Yes | |
| Attack | 370 | Min Equip Level | 265 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | Two-Handed | |||
| Equip Upper | None | |||
| Equippable Jobs | Rogue | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned | |||
| Item Use Script |
1 .@g 2 = 3 getenchantgrade(); 4 .@r 5 = 6 getrefine(); 7 bonus2 8 bSkillAtk,"ABC_CHASING_SHOT",15+4*(.@r/2); 9 bonus 10 bAtkRate,(.@r/2); 11 bonus 12 bBaseAtk,20*(.@r/2); 13 if 14 (.@r 15 =7) 16 { 17 bonus 18 bCritical,15; 19 bonus2 20 bSkillAtk,"ABC_CHASING_SHOT",20; 21 if 22 (.@r 23 =9) 24 { 25 bonus 26 bCritAtkRate,15; 27 bonus 28 bCRate,7; 29 if 30 (.@r 31 =12) 32 { 33 bonus2 34 bSkillAtk,"ABC_CHASING_SHOT",15; 35 autobonus3 36 "{ 37 .@r 38 = 39 getrefine(); 40 bonus2 41 bIgnoreResRaceRate,RC_All,15; 42 bonus2 43 bIgnoreResRaceRate,RC_Player_Human,-15; 44 bonus2 45 bIgnoreResRaceRate,RC_Player_Doram,-15; 46 bonus 47 bCRate,12; 48 bonus 49 bLongAtkRate,5*.@r; 50 bonus 51 bCritical,3*.@r; 52 bonus2 53 bSkillAtk,\"ABC_FRENZY_SHOT\",3*.@r; 54 }",1000,30000,"ABC_HIT_AND_SLIDING"; 55 } 56 } 57 } 58 if 59 (.@g 60 =ENCHANTGRADE_D) 61 { 62 bonus 63 bVariableCastrate,-10; 64 bonus2 65 bSkillAtk,"ABC_CHASING_SHOT",15; 66 if 67 (.@g 68 =ENCHANTGRADE_C) 69 { 70 bonus 71 bLongAtkRate,15; 72 bonus2 73 bSkillAtk,"ABC_FRENZY_SHOT",15; 74 if 75 (.@g 76 =ENCHANTGRADE_B) 77 { 78 bonus2 79 bSkillAtk,"ABC_FRENZY_SHOT",20; 80 if 81 (.@g 82 =ENCHANTGRADE_A) 83 { 84 bonus 85 bPAtk,15; 86 if 87 (.@r 88 =12) 89 { 90 bonus2 91 bSkillCooldown,"ABC_CHASING_SHOT",-300; 92 bonus2 93 bSkillAtk,"ABC_FRENZY_SHOT",15; 94 } 95 } 96 } 97 } 98 } |
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| Equip Script | None | |||
| Unequip Script | None | |||
| Description | A small pistol-shaped crossbow discovered in another dimension. It comes with a small teddy bear attached to match its small size. _______________________ Increases damage of ^009900Chasing Shot^000000 by 15%. _______________________ ^0000FFFor each 2 Refine Levels^000000: ATK +20, ATK +1%. Increases damage of ^009900Chasing Shot^000000 by additional 4%. _______________________ ^0000FFRefine Level +7^000000: Critical +15. Increases damage of ^009900Chasing Shot^000000 by additional 20%. _______________________ ^0000FFRefine Level +9^000000: C.RATE +7. Increases Critical Damage by 15%. _______________________ ^0000FFRefine Level +12^000000: Increases damage of ^009900Chasing Shot^000000 by additional 15%. Casting ^009900Hit And Sliding^000000 grants additional effects for 30 seconds. _______________________ ^8041D9[Additional Effects]^000000 Ignores physical resistance of every race, except ^FF0000Players^000000, by 15%. C.RATE +12. ^0000FFFor each Refine Level^000000: Critical +3. Increases Ranged Physical Damage by 5%. Increases damage of ^009900Frenzy Shot^000000 by 3%. _______________________ ^CC3D3D[Bonus by Grade]^000000 [Grade D]: Variable Casting Time -10%, Damage of ^009900Chasing Shot^000000 +15%. [Grade C]: Ranged Physical Damage +15%, Damage of ^009900Frenzy Shot^000000 +15%. [Grade B]: Damage of ^009900Frenzy Shot^000000 +20%. [Grade A]: P.ATK +15, ^0000FFRefine Level +12^000000: Damage of ^009900Frenzy Shot^000000 +15%, ^009900Chasing Shot^000000 skill cooldown -0.3 seconds. _______________________ ^0000CCType:^000000 Bow _______________________ ^0000CCRequirement:^000000 Base Level 265 Abyss Chaser | |||