RAH Ragnarok Ambarawa Heritage

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#510034: Illusion Ancient Dagger

Item ID 510034 For Sale No
Identifier Ancient_Dagger_IL Credit Price Not For Sale
Name Illusion Ancient Dagger Type Weapon - Dagger
NPC Buy 0 Weight 60
NPC Sell 0 Weapon Level 4
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 107 Min Equip Level 120
MATK 180 Max Equip Level None
Equip Locations Main Hand
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Rogue
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bSPrecovRate,10;

6 bonus

7 bMaxSP,100;

8 autobonus

9 "{

10 bonus

11 bMatkRate,10;

12 bonus

13 bMatk,70;

14 }",1,10000,BF_WEAPON;

15 if

16 (.@r

17 =7)

18 {

19 bonus2

20 bMagicAtkEle,Ele_All,15;

21 if

22 (.@r

23 =9)

24 {

25 bonus2

26 bMagicAddSize,Size_Medium,20;

27 bonus2

28 bMagicAddSize,Size_Large,20;

29 if

30 (.@r

31 =11)

32 {

33 autobonus

34 "{

35 bonus2

36 bMagicAddRace,RC_All,15;

37 }",1,10000,BF_MAGIC;

38 }

39 }

40 }

Equip Script None
Unequip Script None
Description A dagger used in ancient rituals and rituals, it has an unknown power. _______________________ MATK +180 MaxSP +100 _______________________ Increases Natrual SP Recovery by 10%. Physical attacks have a chance to increase MATK by 10% and MATK by 70 for 10 seconds. _______________________ ^0000FFRefine Level +7^000000: Increases Magical Damage with every element by 15%. _______________________ ^0000FFRefine Level +9^000000: Increases Magical Damage against enemies of ^FF0000Medium^000000 and ^FF0000Large^000000 size by 20%. _______________________ ^0000FFRefine Level +11^000000: Magical attacks have a certain chance to increase Magical Damage against monsters of every race by 15% for 10 seconds. _______________________ When equipped with ^990099Illusion Guard^000000: ^0000FFRefine Level^000000 of ^990099Illusion Ancient Dagger^000000 and ^990099Illusion Guard^000000 is ^0000FF+7 or higher^000000: Perfect HIT +10% ^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+18^000000: Increases Magical Damage with every element by additional 15%. Melee physical attacks have certain chance to auto-cast Level 3 ^009900Killing Cloud^000000. ^0000FFTotal Refine Level of entire set^000000 at least ^0000FF+22^000000: When ^009900Killing Cloud^000000 is used: Magical attacks have a certain chance to auto-cast Level 4 ^009900Poison Buster^000000 for 30 seconds. _______________________ ^0000CCType:^000000 Dagger _______________________ ^0000CCRequirement:^000000 Base Level 120 Shadow Chaser classes
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