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#480540: Royal Alberta Cape

Item ID 480540 For Sale No
Identifier Royal_Alberta_US Credit Price Not For Sale
Name Royal Alberta Cape Type Armor
NPC Buy 0 Weight 10
NPC Sell 0 Weapon Level 0
Range 0 Defense 0
Slots 1 Refineable Yes
Attack 0 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Garment
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script

1 .@r

2 =

3 getrefine();

4 .@g

5 =

6 getenchantgrade();

7 bonus

8 bNoKnockback;

9 bonus

10 bLongAtkRate,20+(7*(.@r/3));

11 bonus

12 bBaseAtk,20*(.@r/2);

13 bonus

14 bCon,2*(.@r/2);

15 bonus

16 bPow,2*(.@r/2);

17 bonus2

18 bAddSize,Size_All,7*(.@r/3);

19 if

20 (.@r

21 =7)

22 {

23 bonus

24 bAspdRate,10;

25 bonus

26 bLongAtkRate,15;

27 if

28 (.@r

29 =9)

30 {

31 bonus2

32 bAddEle,Ele_All,20;

33 if

34 (.@r

35 =10)

36 {

37 bonus

38 bBaseAtk,100;

39 if

40 (.@r

41 =11)

42 {

43 bonus

44 bAllStats,15;

45 if

46 (.@r

47 =12)

48 {

49 bonus

50 bCon,10;

51 bonus

52 bLongAtkRate,15;

53 if

54 (.@r

55 =13)

56 {

57 bonus2

58 bSkillAtk,"GN_CARTCANNON",50;

59 bonus2

60 bSkillAtk,"NC_ARMSCANNON",50;

61 if

62 (.@r

63 =14)

64 {

65 skill

66 "LG_SHIELDSPELL",3;

67 }

68 }

69 }

70 }

71 }

72 }

73 }

74 if

75 (.@g

76 =ENCHANTGRADE_D)

77 bonus

78 bBaseAtk,100;

79 if

80 (.@g

81 =ENCHANTGRADE_C)

82 bonus

83 bDelayrate,-15;

84 if

85 (.@g

86 =ENCHANTGRADE_B)

87 bonus

88 bPAtk,20;

89 if

90 (.@g

91 =ENCHANTGRADE_A)

92 {

93 if

94 (.@r

95 =14)

96 {

97 bonus2

98 bSkillAtk,"GN_CARTCANNON",70;

99 bonus2

100 bSkillAtk,"NC_ARMSCANNON",70;

101 }

102 }

Equip Script None
Unequip Script None
Description A cloak worn by the merchant union of Alberta. _______________________ Prevents knock-back effect. _______________________ Increases Ranged Physical Damage by 20%. _______________________ ^0000FFFor each 2 Refine Levels^000000: ATK +20, CON +2, POW +2. _______________________ ^0000FFFor each 3 Refine Levels^000000: Increases Ranged Physical Damage by additional 7%. Increases Physical Damage against enemies of every size by 7%. _______________________ ^0000FFRefine Level +7^000000: ASPD +10%. Increases Ranged Physical Damage by additional 15%. _______________________ ^0000FFRefine Level +9^000000: Increases Physical Damage against enemies of every element by 20%. _______________________ ^0000FFRefine Level +10^000000: ATK +100. _______________________ ^0000FFRefine Level +11^000000: All Basic Stats +15. _______________________ ^0000FFRefine Level +12^000000: CON +10. Increases Ranged Physical Damage by additional 15%. _______________________ ^0000FFRefine Level +13^000000: Increases damage of ^009900Cart Cannon^000000 and ^009900Arm Cannon^000000 by 50%. _______________________ ^0000FFRefine Level +14^000000: Enables the use of Level 3 ^0000FFShield Spell^000000. _______________________ When equipped with ^990099Drake Card^000000: Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 40%. ^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+14 or higher^000000: There\'s a 5% chance to increases STR, DEX and LUK by 250 for 10 seconds when dealing physical attacks. _______________________ When equipped with ^990099Pirate Skeleton Card^000000: MaxHP +15%. Increases Ranged Physical Damage by additional 20%. ^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+10 or higher^000000: Recovers 250 HP and 25 SP when defeating enemies with physical attacks. _______________________ ^CC3D3D[Bonus by Grade]^000000 [Grade D]: ATK +100. [Grade C]: After Skill Delay -15%. [Grade B]: P.ATK +20. [Grade A]: ^0000FFRefine Level +14^000000: Damage of ^009900Cart Cannon^000000 and ^009900Arm Cannon^000000 +70%. _______________________ ^0000CCType:^000000 Garment _______________________ ^0000CCRequirement:^000000 Base Level 100
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