RAH Ragnarok Ambarawa Heritage

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#480539: Royal Nightwatch Cape

Item ID 480539 For Sale No
Identifier Royal_Nightwatch_US Credit Price Not For Sale
Name Royal Nightwatch Cape Type Armor
NPC Buy 0 Weight 10
NPC Sell 0 Weapon Level 0
Range 0 Defense 0
Slots 1 Refineable Yes
Attack 0 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Garment
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script

1 .@r

2 =

3 getrefine();

4 .@g

5 =

6 getenchantgrade();

7 bonus

8 bNoKnockback;

9 bonus

10 bLongAtkRate,20+(7*(.@r/3));

11 bonus

12 bBaseAtk,20*(.@r/2);

13 bonus

14 bCon,4*(.@r/2);

15 bonus2

16 bAddSize,Size_All,7*(.@r/3);

17 if

18 (.@r

19 =7)

20 {

21 bonus

22 bAspdRate,10;

23 bonus

24 bLongAtkRate,15;

25 if

26 (.@r

27 =9)

28 {

29 bonus2

30 bAddEle,Ele_All,20;

31 if

32 (.@r

33 =10)

34 {

35 bonus

36 bBaseAtk,100;

37 if

38 (.@r

39 =11)

40 {

41 bonus

42 bAllStats,15;

43 if

44 (.@r

45 =12)

46 {

47 bonus

48 bCon,10;

49 bonus

50 bLongAtkRate,15;

51 if

52 (.@r

53 =13)

54 {

55 bonus2

56 bSkillAtk,"RL_R_TRIP",100;

57 bonus2

58 bSkillAtk,"RL_FIREDANCE",100;

59 bonus2

60 bSkillAtk,"RL_BANISHING_BUSTER",100;

61 if

62 (.@r

63 =14)

64 {

65 skill

66 "LG_SHIELDSPELL",3;

67 }

68 }

69 }

70 }

71 }

72 }

73 }

74 if

75 (.@g

76 =ENCHANTGRADE_D)

77 {

78 bonus

79 bBaseAtk,50;

80 if

81 (.@g

82 =ENCHANTGRADE_C)

83 {

84 bonus

85 bDelayrate,-15;

86 if

87 (.@g

88 =ENCHANTGRADE_B)

89 {

90 bonus

91 bPAtk,10;

92 if

93 (.@g

94 =ENCHANTGRADE_A)

95 {

96 if

97 (.@r

98 =15)

99 {

100 bonus

101 bLongAtkRate,40;

102 }

103 }

104 }

105 }

106 }

Equip Script None
Unequip Script None
Description A cloak worn by the Nightwatch. _______________________ Prevents knock-back effect. _______________________ Increases Ranged Physical Damage by 20%. _______________________ ^0000FFFor each 2 Refine Levels^000000: ATK +20, CON +4. _______________________ ^0000FFFor each 3 Refine Levels^000000: Increase Ranged Physical Damage by 7%. Increases Physical Damage against enemies of every size by 7%. _______________________ ^0000FFRefine Level +7^000000: ASPD +10%. Increases Ranged Physical Damage by additional 15%. _______________________ ^0000FFRefine Level +9^000000: Increase Physical Damage against enemies of every element by 20%. _______________________ ^0000FFRefine Level +10^000000: ATK +100. _______________________ ^0000FFRefine Level +11^000000: All Basic Stats +15. _______________________ ^0000FFRefine Level +12^000000: CON +10. Increase Ranged Physical Damage by additional 15%. _______________________ ^0000FFRefine Level +13^000000: Increase damage of ^009900Round Trip^000000, ^009900Fire Dance^000000 and ^009900Banishing Buster^000000 damage by 100%. _______________________ ^0000FFRefine Level +14^000000: Enables the use of Level 3 ^0000FFShield Spell^000000. _______________________ When equipped with ^990099Turtle General Card^000000: Increases Physical Damage against enemies of ^FF0000Boss^000000 class by 40%. ^0000FFRefine Level^000000 of equipped ^990099Garment^000000 is ^0000FF+14 or higher^000000: There\'s a 5% chance to gain STR +250, DEX and LUK +250 for 10 seconds when dealing physical damage. _______________________ When equipped with ^990099Cowraiders Class 1 Card^000000 MaxHP +15%. Increases Ranged Physical Damage by additional 20%. Increases damage of ^009900Banishing Buster^000000 by additional 30%. _______________________ When equipped with ^990099Cowraiders Class 2 Card^000000 MaxHP +15%. Increases Ranged Physical Damage by additional 20%. Increases damage of ^009900Fire Dance^000000 by additional 30%. _______________________ ^CC3D3D[Bonus by Grade]^000000 [Grade D]: ATK +50. [Grade C]: After Skill Delay -15%. [Grade B]: P.ATK +10. [Grade A]: ^0000FFRefine Level +15^000000: Ranged Physical Damage +40%. _______________________ ^0000CCType:^000000 Garment _______________________ ^0000CCRequirement:^000000 Base Level 100
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