RAH Ragnarok Ambarawa Heritage

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#28761: Scarlet Athame

Item ID 28761 For Sale No
Identifier Scarlet_Athame Credit Price Not For Sale
Name Scarlet Athame Type Weapon - Dagger
NPC Buy 20 Weight 30
NPC Sell 10 Weapon Level 4
Range 1 Defense 0
Slots 1 Refineable Yes
Attack 30 Min Equip Level 130
MATK 130 Max Equip Level None
Equip Locations Main Hand
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Knight / Wizard / Blacksmith / Hunter / Assassin / Crusader / Sage / Rogue / Alchemist / Bard / Dancer / Soul Linker / Kagerou / Oboro
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script

1 .@r

2 =

3 getrefine();

4 skill

5 "WZ_METEOR",1;

6 bonus2

7 bMagicAtkEle,Ele_Fire,3*.@r;

8 if

9 (.@r

10 =5)

11 {

12 bonus

13 bMaxHPrate,10;

14 bonus

15 bMaxSPrate,10;

16 bonus

17 bLongAtkDef,5;

18 }

19 if

20 (.@r

21 =7)

22 skill

23 "WZ_METEOR",min(10,.@r);

24 if

25 (.@r

26 =9)

27 {

28 bonus

29 bMaxHPrate,10;

30 bonus

31 bMaxSPrate,10;

32 bonus

33 bLongAtkDef,5;

34 }

35 /*Todo

36 Leap

37 Impired

38 State

39 to

40 Enemy

41 10

42 Second

43 When

44 Dealing

45 Magic

46 Attack

47 (Add

48 5

49 Second

50 of

51 Cooldown

52 to

53 Skill

54 Related

55 on

56 Movement)*/

57 /*Skill

58 Related

59 :

60 Charge

61 Attack,

62 Warg

63 Strike,

64 Front

65 Slide,

66 Back

67 Slide

68 (NC),

69 Dark

70 Illusion,

71 Pinpoint

72 Attack,

73 Feint

74 Bomb,

75 Escape,

76 Snap,

77 Shadow

78 Leap,

79 Shadow

80 Slash,

81 Fallen

82 Angel,

83 Lope,

84 Illusion

85 -

86 Shadow,

87 Back

88 Slide

89 (TF),

90 Knuckle

91 Arrow,

92 Flying

93 Kick,

94 Cross

95 Slash*/

Equip Script None
Unequip Script None
Description One of the seven magical tools possessed by Zilant. The blood of the victims used in magical sacrifices and the dark grudges stained the blade scarlet. As a price for its great power, the wielder's hands will always be covered in blood. _______________________ MATK +180 _______________________ Enables the use of Level 1 ^0000FFMeteor Storm^000000. _______________________ When ^009900Abracadabra^000000 is learned: Magical attacks will inflict ^663399Jump Impedance^000000 status on the target for 10 seconds. ^663399Jump Impedance^000000: Increases the cooldown time for some skills involving movement by 5 seconds. _______________________ ^0000FFFor each Refine Level^000000: Increases Magical Damage with ^FF0000Fire^000000 element by 3%. _______________________ ^0000FFRefine Level +5^000000: MaxHP +10%, MaxSP +10% Decreases damage taken from ranged physical attacks by 5%. _______________________ ^0000FFRefine Level +7^000000: Enables the use of ^0000FFMeteor Storm^000000 at the same level as the ^0000FFRefine Level^000000. _______________________ ^0000FFRefine Level +9^000000: MaxHP +10%, MaxSP +10% Decreases damage taken from ranged physical attacks by additional 5%. _______________________ ^0000CCType:^000000 Dagger _______________________ ^0000CCRequirement:^000000 Base Level 130 3rd Swordman, 3rd Magician, 3rd Archer, 3rd Thief, 3rd Merchant classes, Soul Reaper, Kagerou, Oboro
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