RAH Ragnarok Ambarawa Heritage

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#28120: Trial Mechanic's Two-Handed Axe

Item ID 28120 For Sale No
Identifier Probation_TH_Axe Credit Price Not For Sale
Name Trial Mechanic's Two-Handed Axe Type Weapon - Two-Handed Axe
NPC Buy 20 Weight 0
NPC Sell 10 Weapon Level 3
Range 1 Defense 0
Slots 1 Refineable Yes
Attack 200 Min Equip Level 100
MATK 0 Max Equip Level None
Equip Locations Two-Handed
Equip Upper Third / Third Upper / Third Baby
Equippable Jobs Blacksmith
Equip Gender Both (Male and Female)
Trade restriction Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned
Item Use Script

1 bonus

2 bUnbreakableWeapon;

3 bonus2

4 bSkillAtk,"NC_AXETORNADO",20;

5 bonus

6 bBaseAtk,6*(min(BaseLevel,160)/10);

7 if

8 (getrefine()

9 =7)

10 {

11 bonus2

12 bSkillCooldown,"NC_AXETORNADO",-100*getskilllv("BS_WEAPONRESEARCH");

13 }

Equip Script None
Unequip Script None
Description A Two-Handed Axe for mechanics who are used to handling axes. When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile. _______________________ ^663399Indestructible in battle^000000 _______________________ Increases damage of ^009900Axe Tornado^000000 by 20%. _______________________ For each ^0000FF10 ^CC6600Base Level^000000: ATK +6 (Up to Base Level 160). _______________________ ^0000FFRefine Level +7^000000: For each Level of ^009900Weaponry Research^000000: Decreases ^009900Axe Tornado^000000 skill cooldown by 0.1 second. _______________________ When equipped with ^009900Enhanced Time Keeper Hat^000000, ^009900Enhanced Time Keeper Robe^000000, ^00900Enhanced Time Keeper Manteau^000000, ^009900Enhanced Time Keeper Boots^000000: ASPD +2, MaxHP and MaxSP +10% For each ^CC660010^000000 Base ^CC6600VIT^000000: Decreases damage taken from ^777777Neutral^000000 elemental attacks by 3%. (up to Base VIT 100) For each ^CC660010^000000 Base ^CC6600AGI^000000: Increases Attack Speed (decreases After Attack Delay by 2%). (up to Base AGI 100) For each ^CC660010^000000 Base ^CC6600DEX^000000: HIT +3 (up to Base DEX 100) For each ^CC660010^000000 Base ^CC6600LUK^000000: Critical +3 (up to Base LUK 100) _______________________ ^0000CCType:^000000 Two-Handed Axe _______________________ ^0000CCRequirement:^000000 Base Level 100 Mechanic
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